x264.1416でエンコした結果

    おもにMUGENやPC上のゲーム撮影に関する日記です。
    2010/01/31(日)

     流石に神天子戦は重過ぎですた・・・
     ~反省点~
    ・横の黒ベタが大きすぎました。
    ・撮影範囲ミスりました。

    以下エンコード結果

    ○動画本体の情報
    解像度が640x480で再生時間8分30秒(30600フレーム/60fps)

    ○音声
    NeroAAC-HE 32kbps(2pass)

    ○x264設定
    --preset Placebo --bitrate 619 --pass 3 --stats ".\x264.stats" --psy-rd 0.62:0
    --qcomp 0.3 --qpmin 0 --qpstep 18 --scenecut 60 --min-keyint 1 --keyint 600
    --partitions p8x8,b8x8,i8x8,i4x4 --bframes 6 --b-pyramid normal --ref 12 --me esa --merange 32
    --deblock -2:-2 --fast-pskip --no-dct-decimate --psnr --ssim --output nul
    --colormatrix "smpte170m"

    ○結果ログ
    --------------------------------------------------------------------------------
    [nul] (1pass)
    --------------------------------------------------------------------------------
    using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64
    profile Main, level 3.1
    frame I:76 Avg QP:23.37 size: 15491 PSNR Mean Y:47.96 U:53.35 V:54.65 Avg:48.91 Global:34.37
    frame P:17636 Avg QP:22.50 size: 1230 PSNR Mean Y:66.02 U:71.22 V:71.93 Avg:66.55 Global:35.27
    frame B:12888 Avg QP:45.57 size: 530 PSNR Mean Y:27.98 U:36.41 V:38.18 Avg:29.42 Global:27.86
    consecutive B-frames: 45.2% 3.3% 5.6% 15.7% 9.7% 12.0% 8.4%
    mb I I16..4: 68.6% 0.0% 31.4%
    mb P I16..4: 5.1% 0.0% 0.0% P16..4: 5.9% 0.0% 0.0% 0.0% 0.0% skip:89.0%
    mb B I16..4: 2.6% 0.0% 0.0% B16..8: 12.0% 0.0% 0.0% direct: 2.8% skip:82.7% L0:46.7% L1:49.8% BI: 3.5%
    final ratefactor: 30.30
    direct mvs spatial:100.0% temporal:0.0%
    coded y,uvDC,uvAC intra: 37.2% 40.4% 23.8% inter: 2.7% 3.2% 1.2%
    i16 v,h,dc,p: 42% 32% 16% 11%
    i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 20% 17% 7% 8% 7% 8% 6% 8%
    Weighted P-Frames: Y:0.9%
    SSIM Mean Y:0.9476001
    PSNR Mean Y:49.953 U:56.517 V:57.675 Avg:50.867 Global:30.647 kb/s:465.96

    encoded 30600 frames, 35.85 fps, 465.96 kb/s, afs 0


    --------------------------------------------------------------------------------
    [nul] (2pass)
    --------------------------------------------------------------------------------
    using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64
    profile High, level 3.1
    frame I:76 Avg QP:22.22 size: 22539 PSNR Mean Y:51.07 U:55.34 V:56.37 Avg:51.85 Global:38.64
    frame P:17636 Avg QP:37.35 size: 1496 PSNR Mean Y:67.22 U:71.81 V:72.41 Avg:67.76 Global:39.80
    frame B:12888 Avg QP:40.45 size: 893 PSNR Mean Y:33.50 U:39.36 V:40.92 Avg:34.74 Global:33.75
    consecutive B-frames: 45.2% 3.3% 5.6% 15.7% 9.7% 12.0% 8.4%
    mb I I16..4: 50.0% 24.1% 26.0%
    mb P I16..4: 3.6% 1.0% 0.7% P16..4: 6.9% 1.7% 1.2% 0.0% 0.0% skip:84.9%
    mb B I16..4: 0.6% 0.6% 0.2% B16..8: 20.9% 1.0% 1.0% direct: 1.4% skip:74.3% L0:52.7% L1:45.4% BI: 1.9%
    8x8 transform intra:23.0% inter:50.4%
    direct mvs spatial:93.9% temporal:6.1%
    coded y,uvDC,uvAC intra: 24.0% 24.9% 18.4% inter: 3.7% 3.5% 1.8%
    i16 v,h,dc,p: 86% 12% 1% 2%
    i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 8% 23% 7% 11% 10% 11% 8% 11%
    i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 17% 16% 7% 10% 7% 9% 8% 13%
    Weighted P-Frames: Y:0.9%
    ref P L0: 36.9% 10.4% 6.6% 7.2% 6.3% 6.0% 5.2% 4.0% 3.8% 3.9% 3.7% 4.3% 1.7% 0.0%
    ref B L0: 57.3% 10.7% 7.8% 4.8% 4.2% 3.8% 3.4% 2.5% 2.6% 1.8% 1.0%
    ref B L1: 93.5% 6.5%
    SSIM Mean Y:0.9822154
    PSNR Mean Y:52.981 U:58.102 V:59.104 Avg:53.812 Global:36.230 kb/s:621.07

    encoded 30600 frames, 6.89 fps, 621.07 kb/s, afs 0


    --------------------------------------------------------------------------------
    [C:\Users\伏せ\1416.mp4] (3pass)
    --------------------------------------------------------------------------------
    using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.1 Cache64
    profile High, level 3.1
    frame I:76 Avg QP:28.46 size: 22799 PSNR Mean Y:51.40 U:55.51 V:56.55 Avg:52.16 Global:38.84
    frame P:17636 Avg QP:36.24 size: 1486 PSNR Mean Y:67.57 U:72.05 V:72.65 Avg:68.12 Global:40.08
    frame B:12888 Avg QP:40.22 size: 897 PSNR Mean Y:33.59 U:39.40 V:40.96 Avg:34.83 Global:33.83
    consecutive B-frames: 45.2% 3.3% 5.6% 15.7% 9.7% 12.0% 8.4%
    mb I I16..4: 51.2% 21.8% 27.0%
    mb P I16..4: 3.6% 1.0% 0.7% P16..4: 7.1% 1.8% 1.2% 0.0% 0.0% skip:84.6%
    mb B I16..4: 0.6% 0.6% 0.2% B16..8: 19.6% 1.1% 1.0% direct: 1.4% skip:75.5% L0:53.2% L1:45.0% BI: 1.8%
    8x8 transform intra:22.3% inter:50.8%
    direct mvs spatial:97.7% temporal:2.3%
    coded y,uvDC,uvAC intra: 24.5% 25.2% 18.7% inter: 3.7% 3.5% 1.8%
    i16 v,h,dc,p: 86% 11% 1% 2%
    i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 9% 20% 7% 11% 10% 12% 9% 11%
    i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 17% 16% 7% 10% 8% 9% 8% 13%
    Weighted P-Frames: Y:0.9%
    ref P L0: 36.9% 28.4% 7.3% 7.0% 5.5% 4.3% 3.5% 2.0% 1.6% 1.3% 1.1% 0.8% 0.3% 0.0%
    ref B L0: 55.9% 22.0% 9.7% 4.2% 2.8% 2.1% 1.6% 0.8% 0.6% 0.3% 0.1%
    ref B L1: 93.3% 6.7%
    SSIM Mean Y:0.9829686
    PSNR Mean Y:53.217 U:58.257 V:59.265 Avg:54.056 Global:36.359 kb/s:619.54

    encoded 30600 frames, 6.73 fps, 619.54 kb/s, afs 0

    ○感想
    2passと3passの品質がほとんど変化がないようです。
    1416になったことでビトレ挿入精度がかなり正確になりましたね。
    速度は普通かなと。
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